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Type: Posts; User: Moxy3D

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    Member sponsorship question

    Hi,

    I just signed up to be a member sponsor and paid thru Amazon, and although I did receive a receipt, I cannot as of yet access the Member Sponsor videos. I understand having read thru a fair...
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    I CANNOT believe this! Jason will be SORELY...

    I CANNOT believe this! Jason will be SORELY missed and I credit him for not ONLY being my role model in all things 3d, but also I attribute all of his hard work and instruction to getting me a job in...
  3. Animating a Water Texture without using Noise

    Hi,


    Been doing some playing around with water and making it more realistic, so far I have gotten the general look of the water by using an800 X 800 plane with enough segments for detail. Then...
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    Heh,I think I was a little too ambitious when I...

    Heh,I think I was a little too ambitious when I changed the emitters on the fire elemental to more of an icy look. :P Still I might have found something on the net about using a geosphere to model...
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    Yup, I did. Though they decided to actually name...

    Yup, I did. Though they decided to actually name the parts this time unfortunately for me. :( Unless there is a minotaur I don't know of?
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    Yeah it does. The link is...

    Yeah it does. The link is http://nwmax.dladventures.com/

    Joco (the maker of NWmax) made sure that it is useable for all max versions. Except 7, I think he is still working on that one.
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    Sure, I can answer that. There is a game...

    Sure, I can answer that.


    There is a game called Neverwinter Nights by Bioware that allows you to add custom content into the game. So I pretty much exported one of the models that is used in...
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    WIP - Spider progress so far

    http://www.geocities.com/somenumerical/jade_sp.jpg

    This is a render of what I made in max 6 for NWN. (Which rocks btw) Its low poly (about 500 polys) for a reason, since NWN doesn't allow nurms...
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    Problems with Geosphere

    I have scoured the internet for a tutorial on how to get a geosphere looking like a creature head (animal, beastie, etc. for a game) but still have yet to find one. I tried using a FFD on the...
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    I enjoy Neverwinter Nights. I have even made...

    I enjoy Neverwinter Nights. I have even made custom content and submitted to the NWN community because the game is quite moddable. In fact, one would say I was obsessed with it since I have...
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    Oh, the green? I thought it would be nice to add...

    Oh, the green? I thought it would be nice to add something different for a change, since it is supposed to be of the mythical variety of arachnids. For those familiar with the tern "orbb" I will...
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    Yeah, I agree. I am working on a better one. ...

    Yeah, I agree. I am working on a better one. Relatively speaking.
    Should have it ready by the end of this week. Wish me luck! I'll need it...

    -BMW
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    WIP spider model

    Hey,


    Since I like spiders and all things creepy crawly, thought I would give people a look at what I am creating with 3ds max 6. This took me about 4 hours to do, and I think it turned out...
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    Two thumbs up from a BMW lover

    I love this, man! Very detailed. Keep it up please!


    -BMW
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    3d Buzz is worth it to me

    I thought I would chime in.

    Though I have been only a member for about 7 months, I have enjoyed this site and its VTMs, not to mention my friends have really been able to pursue their own dreams...
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    Lightning emitters

    Trying to put together a level with a lot of terrain and everything is going smoothly up until I find out I don't know the first thing about making a lightning emmiter. I tried the xemitter but it...
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    Looking for hi res textures

    Here is a an ice texture I churned out in PS that I have been trying to make hi res but so far have been unsuccessful. It looks more like water to me instead of ice. You be the judge.



    -BMW
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    How do you make hi res textures in PS?

    I have looked ALL over the internet and still have not found a single thing about how to make your own hi res textures in Photoshop. I know that you can just increase the resolution of the image but...
  19. Thread: Skybox seams

    by Moxy3D
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    Skybox seams

    I just bought Unreal Tournament 2003 3 months ago and decided to give it a try. Now that I have been playing around with the Unreal Ed I found a problem that is really irritating me.
    I do what all...
  20. Thread: DDS Dilemma

    by Moxy3D
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    DDS Dilemma

    I am currently following along on the UT 2003 VTM "3ds max workflow" on creating a cube and then exporting the textures into max. Well when I get to the part about applying the textures, well more...
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    You pretty much hit the nail on the perverbial...

    You pretty much hit the nail on the perverbial head, Colincsl. It is a fire effect on a circus tent, though a little exaggerated as far as the fire goes. I attempted to make the fire higher because...
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    Circus tent on fire

    Here is a little render of the "big top" in flames. No clowns were harmed I assure you. :P


    -BMW
  23. Thread: Circus tent WIP

    by Moxy3D
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    Do you know anything about applying danglymeshes...

    Do you know anything about applying danglymeshes to an object? I am clueless about how this works and would like to apply something to make the tent look more rippled. I think it has something to...
  24. Thread: Circus tent WIP

    by Moxy3D
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    If you know how to do that, please let me know. ...

    If you know how to do that, please let me know. Add a rippling effect to it, I mean. I think it might have something to do with adding a danglymesh but I have no clue how to do those.
  25. Thread: Circus tent WIP

    by Moxy3D
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    It took about 2 minutes give or take. :) I think...

    It took about 2 minutes give or take. :) I think I have corrected some of the seams with this one I am posting. You'll notice right away that the shape is more circular than before which I kind of...
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