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  1. Thread: image project

    by Emil3D
    Replies
    19
    Views
    1,403

    Abhi’s way will produce the logo on the object...

    Abhi’s way will produce the logo on the object and the rest of the object completely transparent. I believe that is not what you want. You are using multiple textures on the same material and you...
  2. Thread: Bool problem

    by Emil3D
    Replies
    17
    Views
    1,286

    Once I learned and understood how booleans...

    Once I learned and understood how booleans worked, I have never ever had an unsuccessful boolean operation. Any one who has a problem with booleans just upload the scene and I will return your scene...
  3. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    All right, here’s an example of initial stages of...

    All right, here’s an example of initial stages of a car started from that particular shape that I attached in my previous message. If it is going to be animated the way you describe just don’t touch...
  4. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    avinashlobo, here I can’t understand what are you...

    avinashlobo, here I can’t understand what are you trying to say. Are you saying that if you haven’t touched it, you are not going to suffer when you animate the high res mesh directrly? Touching it...
  5. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    avinashlobo, why do you recommend such...

    avinashlobo, why do you recommend such limitation?
    More levels of control give more power. In fact the whole idea behind the Subdivision Surfaces geometry is the ability to model on different...
  6. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    Pouetrat wants to touch and work on that mesh and...

    Pouetrat wants to touch and work on that mesh and that’s what we are talking about.
    May be it is may poor English if I wasn’t clear for you trying to say that this is not possible with Smooth...
  7. Thread: Quick question!

    by Emil3D
    Replies
    12
    Views
    524

    DezFX gave a good explanation of the Birail tool....

    DezFX gave a good explanation of the Birail tool. Alternatively you can use the Square Tool which gives slightly different result and has some nice options.
    I made a very simple example of a mouse...
  8. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    Doesn’t work for me. I also wonder how you can...

    Doesn’t work for me. I also wonder how you can merge vertices between instances of the same object. You have to first combine the instances which will result in a creation of a new object and an...
  9. Replies
    4
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    1,056

    Use F8 instead. You described a way to switch...

    Use F8 instead.

    You described a way to switch the selection mode per object without changing your scene selection mode. Your scene selection mode is displayed on the status bar and all objects...
  10. Replies
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    1,056

    Vewpanel menu>Show>Isolate Select>View Selected

    Vewpanel menu>Show>Isolate Select>View Selected
  11. Replies
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    2,667

    1. Create your text. 2. Surfaces>Planner □ and...

    1. Create your text.
    2. Surfaces>Planner □ and check Output geometry > Polygons, play with the Type and Tessalation Method until you like the topology. I recommend Quads, Satandard Fit and...
  12. Thread: Smooth Proxy

    by Emil3D
    Replies
    24
    Views
    1,482

    Don't use the mirror option in the Smooth Prox -...

    Don't use the mirror option in the Smooth Prox - it is intended to update the changes on the proxi cage not the actual mesh. Instead use the Duplicate command and check Instance with a negative scale
  13. Replies
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    472

    May be it is dark in the room because your lights...

    May be it is dark in the room because your lights are outside.
  14. Replies
    4
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    580

    Display>Polygon Components>Border Edges To...

    Display>Polygon Components>Border Edges
    To increase the border thinkness
    Display>Custom Polygon Display □
  15. Thread: image project

    by Emil3D
    Replies
    19
    Views
    1,403

    It is blurred and splotched in my view panel too....

    It is blurred and splotched in my view panel too. I showed you the rendered result. The video cards cannot show a preview as nice as the rendered result. Is this the problem?
  16. Thread: blinding light

    by Emil3D
    Replies
    5
    Views
    412

    It is hard to figure out what you are describing....

    It is hard to figure out what you are describing. How about posting a screenshot.
  17. Replies
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    705

    Another way is to set the light color to black,...

    Another way is to set the light color to black, click on the shadow colour and set the V value to a negative number.
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    602

    Subdiv simply don’t accept nonmanifold topology...

    Subdiv simply don’t accept nonmanifold topology and you shouldn’t try to use it with subdivs. If you don’t know what nonmanifold topology is make a search for it in Maya Help to find out. On the poly...
  19. Replies
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    1,179

    I made a search on “parent -add –s” in Maya help...

    I made a search on “parent -add –s” in Maya help and found this paragraph

    -shape (-s)
    The parent command usually only operates on transforms. Using this flags allows a shape that is...
  20. Thread: no idea !

    by Emil3D
    Replies
    2
    Views
    348

    From what I see you should be able to trim it but...

    From what I see you should be able to trim it but there’s so many things that can go wrong including display problems. I think instead of guessing, the problem may be solved much faster if you upload...
  21. Replies
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    1,179

    This is interesting. I have never examined before...

    This is interesting. I have never examined before how Maya builds a capped cylinder and now after I did, I found out that this is my second encounter in Maya with a hierarchy that is comprised with...
  22. Replies
    6
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    485

    The content on a DVD may be interlaced,...

    The content on a DVD may be interlaced, progressive, or mixed. With the time the interlaced content will disappear. The non progressive DVD players decode during playback the progressive content by...
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    485

    I don’t think you need to interlace for DVD. DVD...

    I don’t think you need to interlace for DVD. DVD players interlace on the fly by the hardware request. For example if the player is connected through an analog video plug to a TV the player will...
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    595

    The commands in the Normals menu are designed to...

    The commands in the Normals menu are designed to be used for fixing normals. Of course in Maya you can find other ways to achieve this, including remodeling your objects. And in your particular case...
  25. You can extrude the polygon surfaces, but for...

    You can extrude the polygon surfaces, but for NURBS I can’t even imagine how this could be done in any program.
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