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Type: Posts; User: BrainFaucet

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  1. Replies
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    You could use a multiply node in hypershade to...

    You could use a multiply node in hypershade to multiply the texture with a baked shadow texture.

    I think this is what you are asking for... maybe not.
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    I'm a Maya user who was a MAX user. I find...

    I'm a Maya user who was a MAX user.

    I find that both are good packages and in the end, it is the animator, not the tools that can make or break an animation...But, better tools can help.

    Maya...
  3. Thread: Maya 4.5

    by BrainFaucet
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    I would have to agree with joshuac about the best...

    I would have to agree with joshuac about the best out-of-box renderer. Well, thats just my two cents.
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    I find that MEL is incredably powerful, but it...

    I find that MEL is incredably powerful, but it takes a lot of love to get a lot of things to work properly.

    I love it, I wonder if that makes me a massochist.
  5. Maya's renderer is its downfall, but it sould...

    Maya's renderer is its downfall, but it sould have worked fine for the tutorial you did... its main problem is simply being too saturated.

    Fortunately the next Maya will ship with Mental Ray's...
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    I personally am running Maya 4.0 on a PIII 450...

    I personally am running Maya 4.0 on a PIII 450 with an old 32 meg 3Dlabs graphics card. The CPU is horribly underpowered, but gets the job done. As far as the vid card is concerned, it has a few...
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    I could understand having watermarks over the...

    I could understand having watermarks over the renders, but the viewports?!

    I wish the people at A/W would have made Maya PLE more like gmax.

    Its not that I don't like Maya, in fact I prefer...
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    BrainFaucet.com

    BrainFaucet.com

    Well, I'm considering a rediesign, but i really need to know what i should do to improve my site.

    Any crits?


    -Thanks

    Derick Dressel
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