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These videos will teach you many techniques and every single tool for all three of Maya's modeling surface types:
Polygons, NURBS, and Subdivision Surfaces. Throughout the 116 hour class, you will progress through seven separate
modeling projects, each covering a fully demonstrated model. Push your skills to the next level as you are guided
through the construction of a handgun with silencer, night vision goggles, two separate characters (one male and
one female) each using two entirely different modeling and artistic styles, as well as an F-18 fighter jet and a
Lamborghini Murcielago!
Nowhere else on the planet can you find so much modeling education in one place, all for a price that will save
you thousands of dollars!
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Learn through a series of fun projects or create your own variations
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This first project of the Maya Advanced Modeling curriculum will introduce you to Maya's robust
polygonal modeling toolset, and is the only video out there showing you every single tool available
within Maya (version 7.0), and giving you solid examples on how you can use them. After this solid
introduction, you'll complete your first model, the SOCOM pistol complete with silencer and under-barrel
Laser Aiming Module (LAM)! Throughout the videos, you'll learn smooth and lower-poly workflows,
as well as how to employ a wide variety of tools and techniques!
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Once you understand and have mastered the available polygon tools in Maya, it's time to expand out and get
into good polygonal workflow issues and how to properly lay out your polys to create the best looking models
you can. In this video, we show you how you can create the Lamborghini Murcielago through a very powerful and
easy-to-master workflow, by which you create a 3-dimensional line drawing of the model, and build each and every
polygon upon it.
The videos cover the creation of each and every panel of the exterior, the rims, brake discs and calipers,
as well as the interior, seats, steering wheel, dashboard, a basic engine block, and more!
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Maya boasts one of the most complete NURBS modeling solutions in the effects industry and with these videos
you can finally take the intimidation out of using them! Starting from the very beginning with NURBS surface
theory, these videos lay down the ground rules of what you must keep in mind when creating NURBS surfaces, as
well as demonstrating every tool available, along with every single setting for those tools! Learn about the
creation of curves and surfaces, and how to create your very first seamless model of a pair of cartoony
night-vision goggles!
Afraid of NURBS? Fear them no longer! This video has everything you need to get up to speed quickly!
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Once you have general mastery over the NURBS toolset, it's time to really sink your teeth in and start using
NURBS to create some impressive models. This video will walk you through the creation of your very own cartoony
NURBS character, Dash Cunning! You'll see how to attach and detach NURBS surfaces to create a seamless surface,
as well as how what workflow considerations you must remember to create a patched model! You'll also learn how
you can apply MEL scripting to speed up your NURBS workflow by creating a customized HUD to handle many of the
common modeling functions!
To top it all off, you'll learn how you can convert your NURBS surfaces into other surface types, allowing for
easier rigging and texturing later on!
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This video puts you in control of Maya's Subdivision Surfaces (SubDs), allowing you a tremendous amount of
power for creating a variety of organic models! Building upon the skills from the Polygon projects (SOCOM Pistol
and Lamborghini Murcielago), you'll learn how you can apply the polygonal toolset to create SubD models, and how to use the
hierarchical nature of SubDs to add extreme amounts of detail to your creations! We cover addition and removal
of detail, along with creasing, mirroring, and every available tool for SubD modeling.
The videos also demonstrate the creation of your first SubD model, the Black Widow spider, using photographic reference.
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One of the key tests of mettle for any modeler is the creation of a realistic human being. In this video,
we will approach the creation of a female model by using photographic referencing. Using polygons to design
the base model, you'll see how to add in believably realistic human details with the SubD toolset, until
you have a believable and ready-to-rig and animate human being!
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Once you have learned all available surface types in Maya, it's time to put all of them to use in a single model.
This video demonstrates the creation of an F-18 Hornet jet fighter from the Blue Angels show squadron.
Rife with a huge supply of on-site photographic references, you'll see how to create the entire exterior
surface of the plane, as well as how to create a highly detailed cockpit included ever display, knob, switch,
and dial (not to mention a few extras we threw in for good measure)! You'll also see how to rig up a set of
landing gear for set-driven key animation, as well as how to create a functioning canopy that opens and closes
at your command!
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Try before you buy - amazing special offer
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Would you like a preview to see just what you are getting with 'Mastering Maya: Advanced Modeling'?
We've provided clips from a some of the lessons, so you can try before you buy.
These clips will give you a taste of the high level of quality and detail you'll find in the rest of the course.
Please remember that these selections are just a very small portion of this incredible 115+ hour monster
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Sounds Great! - but I still have questions...
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Training in Maya and 3D animation is becoming more and more accessible every year. Across the Web, in colleges and
technical schools, even in your local bookstore, you can find volumes of knowledge in one form or another. What you
can virtually never find is a comprehensive source of knowledge that covers each and every modeling tool for Polygons,
NURBs, and SubDs in Maya. The Mastering Maya: Advanced Modeling program is engineered to do just that. Moreover, it is
designed to keep the information flowing in a smooth, easy-to-understand manner that is engaging and highly entertaining!
You won’t have to worry about boring monotonous lecture material. Plus, there is nowhere on the planet where you can
get this level of professional-quality education for anywhere near this price!
The only prerequisite for Mastering Maya: The Fundamentals is that you know how to use your computer. Nothing else is
assumed of the viewer. The lectures introduce you to such rudimentary concepts as the nature of 2D vs. 3D space, and
any past experience you may have with a 3D package is simply a bonus.
Yes you can. There are some tasks that are performed in the projects that cannot be replicated using the PLE, though
these do not provide a hindrance to the learning experience.
The content was recorded using Maya 6.5. However, since the primary nature of the course is to stick to many of the
fundamental aspects of the program, you will likely be able to follow along with virtually any version of Maya.
Most of the basic workings of the program have not changed, though we cannot guarantee that all parts of the projects
will work flawlessly using any version earlier than 6.5. Those using Maya version 7 will have no problems.
No, the content will not play on a regular DVD player, it is intended for use in a PC that has a DVD-ROM drive.
You may view the video files with the XviD codec, which can be downloaded for free from www.xvid.org.
In order to protect our content from illegal distribution and to safeguard
your investment, we have implemented a video watermark system. The
faint video watermark is on some of the videos, and will contain your
name and address. The information on the watermarks will be used as
evidence should the videos be illegally distributed.
Yes, we do, but only your account must be verified through PayPal and your shipping address must be confirmed.
The only forms of payment we accept are credit card and PayPal.
Your DVD's must be custom encoded at our facilities to include your personal watermark.
This process can take anywhere from 1 to 5 business days to complete, though most orders are shipped within 48 hours.
Shipping in the US is approximately $15. This as a production and shipping fee,
helping to cover not only the actual shipment, but also the process of encoding, burning, and printing.
We only ship to the verified billing address. If other arrangements for shipping are required, we will need to verify the new location.
This verification process is in place for your security, and for the security of our content.
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