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29 - Increasing Game Difficulty
Unity
28 - Advanced Player Spawn
Unity
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Unity
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Unity
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01 - Introduction
Unity
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23 - Winning the Game
Unity
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Unity
21 - Setting Up Our Menu
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20 - Using Coroutines
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19 - Player Destruction
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18 - Increasing Score
Unity
17 - A simple HUD for Score and Lives
Unity
29 - Increasing Game Difficulty
12-14-2009
28 - Advanced Player Spawn
12-14-2009
27 - New Enemy Geometry
12-14-2009
26 - New Player Geometry
12-14-2009
25 - Creating a Scrolling Background
12-14-2009
24 - Drawing New Backgrounds
12-14-2009
01 - Introduction
12-14-2009
XNA: Song Saving
12-12-2009
XNA: Renderer - Staff Marks
12-12-2009
XNA: Renderer - Staff Background
12-12-2009
XNA: Renderer - Tracks, Time Scaling
12-12-2009
XNA: Renderer - Notes
12-12-2009
XNA: RendererHorizontal Setup
12-12-2009
23 - Winning the Game
12-12-2009
22 - Losing the Game
12-12-2009
21 - Setting Up Our Menu
12-12-2009
20 - Using Coroutines
12-12-2009
19 - Player Destruction
12-12-2009
18 - Increasing Score
12-12-2009
17 - A simple HUD for Score and Lives
12-12-2009
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3D Buzz Presents
3D Buzz Updates
02-4-2010
6:25pm
Radio show - Tomorrow night, 7pm CST. See ya there!
01-28-2010
9:44pm
A huge winter storm is just about to hit the Buzz Cave. Friday night's radio show may be cancelled. We'll keep everyone posted.
01-26-2010
10:16pm
Two hours of new Unity content posted for students over in the class. These videos cover an introduction to Sprites and the SpriteManager.
01-26-2010
7:20pm
OK, Radio Show time has been locked down for Wednesday, Jan 27 - We'll be broadcasting live at 5pm CST. Cya then!
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