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View Poll Results: are you interested in making a game as a team on 3dbuzz
yes! 64 72.73%
no! 4 4.55%
I don't care or im too busy or some other excuse. 20 22.73%
Voters: 88. You may not vote on this poll

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  #161  
Old 11-06-2009, 03:16 PM
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mukanyowa mukanyowa is offline
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@ganglandceo LMAOOO
i cant believe i missed that lol

i think we should sell the mod then when we get to $4 999.99 we should stop selling it and release it for free lol
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  #162  
Old 11-06-2009, 03:26 PM
rjmyth rjmyth is offline
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if someone gets £5,000, and its still selling its well worth giving unreal 25% imo

Last edited by rjmyth; 11-06-2009 at 03:30 PM.
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  #163  
Old 11-06-2009, 06:07 PM
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Quio Quio is offline
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The first environment we have decided on a desert temple theme. Next step will be refining the look and mood of the setting and doing some concepts. We need 3-4 artists drawing concepts to add impressions to this theme. Gameplay and story: please add a few weapon ideas so we can do sketches for those as well. Please Pm or sign up here:

1 Quio
2 Mincher
3 LauQ
4





Mood intro (no final story)
You stare at the image of an old desert temple carved into a big stone wall. It is standing framed by golden jewelry and figures of lion like creatures with eyes of emerald. As you reach out for one of them the air starts to move. a hot sandy wind is blowing into your face, forcing you to close your eyes. Once you open them you are standing in the middle of endless waves of sand. The sun and air is burning hot. The wind is full of sand. And there it is, the dark entrance of the temple you saw on the painting. Its gates guarded by two huge lions statues promise cool air and shelter. What treasures and adventures might await you?
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Last edited by Quio; 11-09-2009 at 05:13 AM.
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  #164  
Old 11-06-2009, 10:18 PM
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mukanyowa mukanyowa is offline
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is that for the practice level??
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  #165  
Old 11-07-2009, 01:13 AM
ganglandceo ganglandceo is offline
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note by pracitce level mukanyowa means DEMO... the flavor text not necessarily for the demo, but the concept art is potential.
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  #166  
Old 11-07-2009, 10:20 AM
LauQ LauQ is offline
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I'd like to help with Story line and/or Concept art; I have many idea's.
Though I'm new to the forum; when I came here this was the first topic I saw.
If you're interested pm me.

It sounds great so far; you seem to have gathered quite alot people; I really want to help.
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  #167  
Old 11-07-2009, 12:22 PM
NoCoolNames NoCoolNames is offline
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Next meeting we will continue to solve everyone problems please post them so we can add them to the agenda
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  #168  
Old 11-07-2009, 12:52 PM
sarriss2 sarriss2 is offline
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Tbh im just beginning unreal editor mostly cause of the free UDK, i did built alot of maps for games like jei knight jedi academy etc, I do use 3ds max for static meshes etc, and recently tackled doing a map in 3dsmax which i intend to import over to UE, pictures below, I have spent a while doing my own game in C++ and DX10 which is fun but again came accros the UDK and have started playing, so if i can be of any help that would be cool









I'm ok at rigging

so im kinda all rounder from programmer, designer etc lol

anyway regards
Sarriss

"hellseamal@live.com"
the map was never finished in 3ds because i wanted to move it

here is another of a different kind

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  #169  
Old 11-08-2009, 03:06 AM
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Anyone else doing conecpts drawings?
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  #170  
Old 11-08-2009, 12:03 PM
LauQ LauQ is offline
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Hi,

I'm new here; I was looking for guides about UE3, but I bumbed into this topic and I am very interested in helping.

I'm still aspiring in gamdesign as in; I'm not sure yet which aspect I want to specialize in; but I can say Concepting/Story line/Scenario interests me the most. So I would gladfully help with concept drawings.

I got a lot of idea's for several things, including settings, weapons, characters. Although I can't draw them myself very well; I am able to give quick sketches and detailed descriptions.
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