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It all seems to be going in one direction now. 3d lighting is soon going to spill over into the 2d domain.
The foundry has bought Katana (Sonys lighting/comp) system from SPI. Katana almost looks like houdini only a little more specifically catered to lighting/shading and comping. And you know where that design came from ![]() Now that Nuke is expanding its toolset. I can see it possibly having a Renderman output beside the Nuke built in scanline renderer. I keep wondering what is going to be Side effects future position. All the more important now for that new HDRI DVD buzz is about launch. And hopefully new shader based dvds in Houdini. I am also wondering if the python TD course that was once on offer will now get a makeover and be nuke / houdini centric. What do you guys think? Last edited by marquee; 11-02-2009 at 12:51 AM. |
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Quote:
cheers, Daniel
__________________
The only path to SUCCESS is through FAILURE! ...other people's failure. Not yours. That wouldn't be a very good path. |
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Thanks. That was a very interesting article.
I guess it wont take long to finally have good lighting tools (including shadows!!) in nuke. That's the only thing I'm missing from fusion when working with nuke. Finally an aquisition that makes sense to me. Instead of selling Katana - use its technology and implement it into nuke to make it even a stronger package. Happy the foundry is not pulling another "Autodesk" here (3x3D package). cheers, Daniel
__________________
The only path to SUCCESS is through FAILURE! ...other people's failure. Not yours. That wouldn't be a very good path. |
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couldn't agree more with you.
With such an extensive 3D tool set, RIB output and 3D tracking. Its a definite game changer in the compositing arena. Katana is such a robust package that you can handle pretty much everything once modeling is concluded, now we have to see how much of that gets transferred into nuke or will they break it up like Houdini and make it modular. It remains to be seen. As for autodesk. its a corporation in every sense of the word. ![]() yet all it means is that, bigger the machinery bigger the responsibility towards its customers. Change is never in the hands of a single given entity. Breakthroughs happen everyday and however big any one player is they all have to be on their toes. Last edited by marquee; 11-02-2009 at 07:33 PM. |
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There are so many uninformed and wrong things in this post I don't even know where to begin.
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VFX TD |
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#7
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feel free to add what you know about Katana. It will help us all understand whats Katana truly capable off.
Last edited by marquee; 11-02-2009 at 10:32 PM. |
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