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Forum: Houdini

This is your central location for discussing Houdini®. Feel free to ask your questions about this powerful animation tool here!

  1. Sticky Thread Sticky: Post your favorite Houdini links!

    Hey all, Post all of your favorite Houdini-related links! Here is a start: http://www.sidefx.com/ http://www.sidefx.com/forum/ http://www.sidefx.com/exchange/ http://www.odforce.net/ http://sidefx.vislab.usyd.edu.au/ http://visualparadigms.com/

    Posted By alexg123
    2 Pages
    1 2
    • Replies: 18
    • Views: 14,823
    04-25-2010 05:43 PM Go to last post
  2. Sticky Thread Sticky: Welcome to the Houdini Online Classroom!

    Hello and welcome to the Houdini Online Classroom! This forum will serve as a portal for keeping up with the free Houdini video training content brought to you by 3D Buzz. Here you can find our video releases, participate in contests and challenges, ask and answer questions, and keep up with all...

    Posted By busbyj
    11 Pages
    1 2 3 4 5 ... 11
    • Replies: 109
    • Views: 24,809
    09-04-2008 09:41 AM Go to last post
  3. Sticky Thread Sticky: The Houdini Apprentice FAQ

    The Houdini Apprentice FAQ UPDATED 8/15/07 by benwatt. Updated all of the FAQ broken links (most of the links were broken), now that Houdini 9 is on the scene. This is just the first wave of updating this. UPDATED 4/23/05 by alexg123. Updated the FAQ, fixed some links, made some ammendments...

    Posted By MCronin
    • Replies: 6
    • Views: 26,247
    12-24-2002 02:39 PM Go to last post
  1. baking out POPs?

    Is there any way to bake out sim files out of Pops

    Posted By vigneshwarv3d
    • Replies: 0
    • Views: 38
    07-27-2010 11:57 AM Go to last post
  2. wxPython, error

    Hey :) I'm playing with wxPython .... created a shelf tool with basic code, I got this error, anyone can guide me to sort it out. Traceback (most recent call last): File "tool_6", line 1, in <module> File "D:/PROGRA~1/SIDEEF~1/HOUDIN~1.374/houdini/scripts/python\wx\__init__.py", line...

    Posted By mazm
    2 Pages
    1 2
    • Replies: 15
    • Views: 378
    07-26-2010 04:54 PM Go to last post
  3. Help please-Making Houdini remember settings after closing & stop it opening browser?

    Hi :) Apologies if these questions have been answered elsewhere - I have searched, I promise! ;) 1. I can't find a way to make settings (specifically, non-fullscreen size & position and the network editor's grid size) persist between sessions??? I've never known a program ignore my wishes...

    Posted By fatgav
    • Replies: 2
    • Views: 45
    07-26-2010 12:33 PM Go to last post
  4. Question Houdini Fast Track shading audience issue

    Hi! I'm in video 34, in the end of the long process of creating the audience and its custom shader... it was a fun ride and everything was going on ok just until the moment when I pressed "render"... my audience renders... WHITE!!!! In the few seconds (or less, really...) that the render takes...

    Posted By js_dmacb
    2 Pages
    1 2
    • Replies: 15
    • Views: 592
    07-22-2010 02:44 PM Go to last post
  5. the Particle SOP and sprites

    Hi, I am working through the tornado VTMs, and I have arrived at the one covering sprites. Unfortunately, I cannot figure out how to render particles generated by the Particle SOP as sprites in H9.5. Is this even possible anymore?

    Posted By cspears2002
    • Replies: 6
    • Views: 738
    07-11-2010 02:32 PM Go to last post
  6. odd - technical problem

    Hello forum, I am facing a array of problems with Houdini, completely out of the blue. Houdini was installed in my machine (windows 7, 32bit) few months ago and it was running without any problem, until last week. It was already open at the time where I tried to open another session but...

    Posted By i9089303
    gfont.exe, houdini, installation, odd, process
    • Replies: 8
    • Views: 200
    07-09-2010 03:46 PM Go to last post
  7. houdini apprentice 10.0595 crash

    Hello Dear members, I was going through the video tutorial head modeling, after following some time when i reach mouth shaping it always crashes and give me error in console "Event queue full. Event dropped. UI_EVENT_ ENABLE to OPUI_NodeFeel" , kindly guide me . regards my system specs...

    Posted By samoyed
    • Replies: 0
    • Views: 91
    07-08-2010 09:12 AM Go to last post
  8. Fisheye camera for dome projection?

    Hey everyone, So, I'm working on a planetarium dome projection project and i'd really like to use Houdini. There is a Mental Ray lens shader that can emulate a 180degree fisheye lens. I'm wondering if there is a way to do this in Houdini. There is a lens_curvature parameter that is can be...

    Posted By iplusone
    • Replies: 5
    • Views: 723
    07-06-2010 06:13 AM Go to last post
  9. hdri shader development mantra

    are the shaders build within the 3dbuzz "hdri shader development for mantra" dvd usable for PBR rendering ? thx

    Posted By wildruf
    2 Pages
    1 2
    • Replies: 15
    • Views: 709
    07-04-2010 07:34 PM Go to last post
  10. A adding more subdivisions to mesh and getting them to display in wire & shade view

    I've found a way to add subdivisions, numerically, l to a primitive but they won't show and I can't select them in the viewport even with the display set to show wireframe and shade. I've tried using the sculpting tool and it doesn't appear to be doing anything (might be because the subdivisions...

    Posted By MidniteCarnival
    • Replies: 2
    • Views: 136
    06-29-2010 03:36 PM Go to last post
  11. More Free and Dynamic tutorials, and yes VOPS too......CLICK HERE...!!!

    Hey, houdini tutorials are always good right??? Watch, Rate, Comment, Download, Quote, Unquote, you can have 'em your way. Khermah ------------------------------------------------------------------------------ http://www.youtube.com/user/Khermah ...

    Posted By khermah
    • Replies: 0
    • Views: 147
    06-26-2010 05:03 PM Go to last post
  12. Unhappy Houdini FBX import and export problem?

    Hi all, These days i am testing the possiblity to export scene from Houdin to Maya and vice versa. But I got some problem here, can anyone came across these problem and can help me out? Thanks!!! When trying to export a simple bone chain and a rigid bined skin from maya2010 to houdini10, the...

    Posted By ranw0477
    export, fbx, import, maya
    • Replies: 0
    • Views: 135
    06-25-2010 06:10 AM Go to last post
  13. Question houdini documentation (pdf and offline) question.

    hiyas. due to my really badly limited broadband (2 gig a month :eek: ) i was wondering if the non-commercial version of Houdini came with good files to for the complete beginner to Houdini. I will have to head down to the library to download it. My broadband limit is almost empty. The VTMs...

    Posted By thirdroman
    • Replies: 4
    • Views: 238
    06-19-2010 10:44 AM Go to last post
  14. Help with Bleachers Part 2 in TD series

    Hi All- Following along quite well and started to think I was getting a grasp on things, so I decided to modify my bleachers. Steve and Jason create a stepped bleacher system with right angles, but right angles don't render too well IMHO, and I thought I would add some beveled edges. Sounded...

    Posted By phenex
    • Replies: 2
    • Views: 157
    06-15-2010 03:27 AM Go to last post
  15. Greetings and FBX Exporting with Apprentice Question

    Hey all, new here and first post. Nice to see a forum that is populated and current. Using Apprentice and the FBX Export option is grayed out - is that because that's considered an commercial export format and I'm using a non-commercial version or do I need to adjust my scene in some manner to...

    Posted By MidniteCarnival
    • Replies: 4
    • Views: 146
    06-14-2010 11:08 AM Go to last post
  16. Spider Tutorial ...

    There are some areas where it is impossible to paint or delete weights because some edges seem to have weights associated with other unselected bones. Is there a way of deleting ALL weights for all bones at once? Something seems to be completely messed up with my weight maps ...

    Posted By s7r83dg3
    • Replies: 0
    • Views: 151
    06-13-2010 11:08 PM Go to last post
  17. Want Houdini Tutorials ??? VOPS too ??? CHECK THIS OUT

    Hey, just some stuff I put up for some of the houdini lovers. Am still exploring VOPS. - ---------------------------------------------------------------------------- http://www.youtube.com/user/Khermah ----------------------------------------------------------------------------

    Posted By khermah
    • Replies: 5
    • Views: 640
    06-10-2010 12:28 PM Go to last post
  18. DOPS n POPS

    Is there any way where if the particle collides with the ground,to get the fracture done.as of now i hav DOPS sim n POPs sim(DOPs s d shattering of d ground,n POPs sim s d particle colliding with the ground). Please share ya views

    Posted By vigneshwarv3d
    • Replies: 0
    • Views: 106
    06-10-2010 06:02 AM Go to last post
  19. Tree view and materiale palette crashes houdini

    I have downloaded the free apprentice version of houdini and it work fine for a while.But now, every time i start houdini the material palette in the bottom right pane doesn't load, it just shows whatever was on my desktop at the time. If i click either the material pallette or the tree view in...

    Posted By krangor
    • Replies: 6
    • Views: 166
    06-09-2010 06:07 PM Go to last post
  20. loading an otl

    Hello- I'm following steve and Jason along in the TD series and I'm going just fine, but Houdini has been crashing quite a bit and I've lost some work, but that's fine, since i'm learning. I'm on video 9 making the Character Digital Assets and I've successfully created my character otl, but...

    Posted By phenex
    • Replies: 4
    • Views: 185
    06-08-2010 05:12 PM Go to last post
  21. Textures in the viewport?!

    I'm wondering if I am crazy?! I'm having no luck finding a way to view my textures in the viewport. I've tried turning on Display textures in the Misc. tab under display options, projected textures. I'm following Steve along in the TD series and I am on movie 8 of Vol.1. Am I missing...

    Posted By phenex
    ipr, texture, viewport
    • Replies: 5
    • Views: 264
    06-07-2010 10:50 PM Go to last post
  22. Selections and the Channel Editor

    I'm having problems selecting things in the channel editor. It seems like 60% of the time, when I switch to the Channel Editor view, and I have various keyframes in the graph, it won't let me de-select things. So if I try and click in an empty part of the graph, at least one keyframe element...

    Posted By Jim Crafton
    • Replies: 2
    • Views: 115
    06-06-2010 10:59 PM Go to last post
  23. Houdini 11 Sneak Peek

    Kim Davidson introduces Houdini 11 with some exciting new demo videos showing key features. From dynamic fracturing to FLIP fluids to hardware rendering to shading and lighting improvements, there is a little bit for everyone. At the end of the article is a link to our SIGGRAPH launch event in...

    Posted By robert.magee
    • Replies: 2
    • Views: 327
    06-05-2010 05:13 AM Go to last post
  24. Autorig weight painting problems

    I'm trying to paint the weights on my auto rig character. I seem to have run into a problem with the leg mirroring, I'm getting a distortion on the right leg when the left leg is lifted up, and I can't figure out why it's happening. The only thing I can think of doing is adding a capture layer...

    Posted By Jim Crafton
    • Replies: 1
    • Views: 197
    05-29-2010 10:12 PM Go to last post

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