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		<lastBuildDate>Wed, 16 May 2012 22:45:24 -0500</lastBuildDate>
		<title>3D Buzz</title>
		<description>Recent Content from 3D Buzz</description>
		<link>http://www.3dbuzz.com/vbforum</link>
			<item>
				<pubDate>Mon, 30 Jan 2012 16:51:00 -0600</pubDate>
				<title>Unity Character Development</title> 
				<description>&lt;div class=&quot;header&quot;&gt;&lt;img src=&quot;http://www.3dbuzz.com/vbforum/fp_images/MayaCharacter_0.jpg&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/div&gt;&lt;span style=&quot;color:#cdcdcd;line-height:1.45em;&quot;&gt;&lt;i&gt;by Zak Parrish - December 7, 2011&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;&lt;b&gt;&lt;font size=&quot;6&quot;&gt;&lt;font color=&quot;DarkOrange&quot;&gt;Unity Character Development with Maya 2012, Photoshop and ZBrush &lt;/font&gt;&lt;/font&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;
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The following videos cover the process of character development for Unity, using Maya, Photoshop and ZBrush. The process will include modeling, UV layout, sculpting for normal maps,</description>
				<link>http://www.3dbuzz.com/vbforum/content.php?233-Unity-Character-Development</link>
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