A discussion of the importance of utilizing Maya's node-based architecture and how it is designed.
The difference between the Directed Acyclic Graph (DAG) and the Dependency Graph (DG).
This video covers how data moves throughout Maya's nodes within a scene.
The transfer of data is only possible thorugh node connections; this video explains these connections.
Here we introduce you to Maya's Hypershade utility nodes and how they can be used in your networks.
This video covers an introduction to using the PlusMinusAverage node to manipulate network data.
With the MulitplyDivide node, you can perform even more mathematical funtions on your data!
The Reverse node is explained in this video, and how it can be used to affect your network.
The SetRangeNode allows you to remap data input between a set of values. Here, we demonstrate.
This video demonstrates the DistanceBetween node and shows the type of data it returns.
A discussion of the BlendColors node, and how it can be used to blend much more than just color!
This video contains discussion of the Condition Node and how it adds intelligence to your networks!
This exercise shows you how you can create a network to truncate a float value into an interger.
In this video, we take on a more practical approach, showing how to create a floor contact network.
This video shows another practical application of node networks, rather than using expressions.