Hello and welcome! This video goes over what it is that we are going to be putting together!
This video goes over the basics of the Unreal engine, as well as the required tools to follow along.
This video goes over what plugins are, and how to create the proper directory structure so that the Unreal Build Tool recognizes them.
This video goes over the menu extensibility of Unreal - showing how we can add additional buttons to the editor.
This video introduces some basic Slate UI code, as well as the global tab manager, so that we can create our plugin’s UI in the form of a tabbed window.
We introduce more Slate UI by showing how we can add numeric field entries to our plugin’s window.
We continue with Slate by showing a more complex example - a dropdown menu that let’s us select an actor.
We finalize our UI by creating our alley space dropdown.
We wrap the series up by writing the code that actually places our buildings!