Introduces the Max MotF series, and discusses the modeling subject matter - ships from the SciFi Channel show Battlestar Galactica!
This first work video in the 3ds Max MotF series shows the setup for our image planes, which we will use for modeling reference.
This video proceeds wtih construction of the nose cone and fusealage, tweaking out the inital polygon flow a bit.
Continues with the fuselage and the nose area of the Colonial Viper, adding some of the extra details into the shape.
Continues work on the dorsal fin of the Colonial Viper, finishing it up and beginning work on the wing.
This video continues with the Viper's wing, addressing a few issues with the initial shape and topology. We also begin work on the cannon.
Wraps up work in the Viper's cannon and continues with work on the wing, cleaning up the initial shape.
Fixes a few problems on the nose of the fuselage and begins intial work on the upper engine cover.
Zak irons out the rest of the side engine for the Colonial Viper, creating the side panel cutaway and the main fuselage compartment seam.
After coming back to the model after a brief hiatus, Zak begins work on the rear fuselage and side engine housing of the Colonial Viper.
This video continues on the Colonial Viper, extending the fuselage, adding and cleaning up several seams, and forming the shape into the side engine area.
In this video, you'll get to see what happens when you have to work your way through some minor technical difficulties, while nearing completion of the Viper's fuselage.
See how the fuselage of the Viper finally starts to come together. After a few tweaks and adjustments, all progress is finally mirrored over.
In this episode of Modeling on the Fly, you see how to start working toward the engine nozzles, rounding out some covering plates, and preparing for the nozzle geometry.
This episode shows you how to create the engine cutaway in the forward fuselage. The process is a bit tedious, but that's part of modeling!
Shifting back toward the engines, this video demonstrates how to create the engine nozzle slats for the Colonial Viper, and how to get them properly cloned and placed!
In this episode you'll see how to work with the engine and the fuselage to add in the landing gear box, and then make it seamlessly attach to both pieces.
Focuses on solidifying the side engines for the Viper by removing gaps, creating the 'turbine blades' that go in the front, and sealing off the after burner area.
The central engine plate must be rebuilt. However, fortunately we have made multiple saves, and so we are able to easily merge in a previously built template.
In this episode we finally complete the construction of the new central engine cover, which looks better than ever! The Colonial Viper is nearing completion!
After a crash, this episode picks up with some adjustments to the central engine plate of the Viper, adding in the middle engine itself and starting on some basic greebling.
This episode focuses on cleaning up the front fusealage and trying to get the cutaway into the side. After some experimentation, a new technique is employed.
Continuing with welding in the fuselage indentions, this video moves on to begin work on the cockpit area.
This episode focuses on cleaning up the cockpit recession of the Colonial Viper and begins work on the finalized version of the fighter's canopy.
In this episode, you'll see how we end up reworkign the original idea for the Viper's canopy, eventually settling on an entirely new workflow to create the base frame.
This episode demonstrates how to complete the canopy frame. After a few tweaks and adjustments, the canopy is now ready to have the glass panels inserted.
How to add glass into the canopy of the Viper, making sure that it fits properly and remains planar. Requires adjustment of the canopy frame and the fuselage.
After at least one failed attempt, this episode takes another stab at the wing of the Viper, getting in the initial geometry and beginning some of the detailing.
This episode focuses on the wing of the Colonial Viper, getting its overall look finalized and beginning on the detailing. The wing itself is nearing its completion point.
This episode focuses on the wing of the Viper, tweaking towards perfection. Things get a little hairy as we deal with an interesting 'glitch' in the geometry!
Work on the wing is continued, taking it even further toward the finish point. Plenty of work remains, but things are really starting to come together.
This episode focuses primarily on cleaning up the geometry for the Viper's wing, getting some of the problem areas worked out, and gradually approaching a finished piece.
Creating the greebling parts along the nose cone recession. Using some simple shapes an a spline object or two, the parts start to come together quickly.
Working on the greebling for the frontal fuselage area of the Colonial Viper. The area is nearing completion, though a little work is still left to be done.
Finishing touches on the greebling for the front fuselage along the side of the Viper. Also, the detailing is begun for the side engine.
Detailing of the side engine continues, creating several of the hoses and couplings that are visible within the engine panel.
Creating several hoses and mechanical components. Also covered is the grill work that rests within the front of the nose cone.
This episode returns focus back to the wing, polishing out several of the problem areas, as well as developing the cylindrical nacelle that rests at the wingtip.
This episode finally wraps up construction of the Colonial Viper's wing. At long last, it can be called DONE! With the completion of this part, the Viper is nearing it's final stages!
In this episode we take a look at some of the detail work that takes place at the rear of the Viper's fuselage in between the after burners.
Finishes up the detailing at the back of the Vipers' fuselage, and begins the finalization process of the central engine.
Revisiting the overall shape of the central engine. A slight setback, but a common occurrence when modeling!