Maya Reference editing frustration
Hey guys, just been looking into using maya's referencing for some pipeline stuff. and I am coming up at what appears to be a maya limitation, I'm hoping its not.
If I reference into my scene a model. in my new scene with the model I make some changes, like I accidentally move a vert. when I try to Refresh References it doesn't update the model to the way it was before I accidentally moved the vert.
I'd like to be able to hit Refresh References and have it set the reference to the way it is in the other file its referencing from.
I've got similar problems when trying to deal with referencing shaders between scenes. you can adjust the attributes in the new scene, but cannot work out a way of getting the references to forget your changes and load back in the original.
Have any of you dealt with this kind of problem before?
The race for quality has no finish line -
So technically its more like a death march