I am studying 3ds max, and have a school project where I drew the solar system and its planets, I made the elliptical orbits and used path constraint to bind the spheres (planets) to the orbit.
The problem is that I cant seem to change the speed of the objects and they all go at the same exact speed.
Example if the time lasts 1095 frames (365 seconds) planet earth should make a full 1 turn around the sun, but mercury should make 3 turns.
I've tried setting the keys own my own on path constraint but it just seems to "skip" ahead and then move at the same speed as the other objects.
The 3ds max help menu mentions about setting weight for path constraint objects, but that option is greyed out and I cannot access it.
Im using the 3ds max 2012 educational version.
Any insight or help would be wonderful to have